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YOUTH
GAMES
RULES AND REGULATIONS
ADOPTED MARCH 14, 2008
(Latest
changes in bold)
TABLE OF CONTENTS
Definitions-3
Philosophy-5
Code of Conduct-5-6
Central Structure-6-9
Try outs- 9
Supervision- 9-10
Fees and Finances- 10
Amendments- 11
Rosters (Breakdown by sport)- 11-13
Uniforms/colors- 13 - 14
Age limits- 14-15
Residency- 15
One Sport Rule 15
Forms of Protest- 15-18
Basketball Rules- 18-19
Bowling- 20-21
Swimming- 21-23
Tennis- 23-24
Track- 25-26
Volleyball- 26-27
Academic Bowl- 27-31
Golf-32
Soccer- 32-33
Flag Football- 33-37
Chess 37-38
Double Dutch-39
Table Tennis-40-46
Team Awards- 47-48
Protest Forms 49-52
Individual awards 53
Sign up forms-pledge- physical forms-54-60
motto 61
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THE YOUTH GAMES PROGRAM INVITATIONAL
RULES AND REGULATIONS
DEFINITIONS
EXECUTIVE COMMITTEE - herein refers to the coordinator
of each member city and a representative of each presenting sponsor
chaired by the National Chairman. The national chairman is designated
by the host city. The host city has a voting representative on this
committee. Each member city only has one vote.
HEAD OFFICIAL - herein refers to the sport coordinator appointed
by the host city or national coordinator. Each sport will have a
head official and a designated head official for each event site.
RESPONSIBLE PERSONNEL - herein refers to the coach(es) of a team
in question or the coordinator or his designee for a particular city
and the aspect in question. Responsible personnel shall be a question
of fact open to review by the executive committee.
PROBATION - is defined as a punishment for violations voted on by
two-thirds vote by the executive committee. This punishment may include
forfeiture of all team victories, loss of privileges of individuals,
limitation of team size (personnel), loss of privileges of teams
(i.e., barred from parade, automatic seeding as last place regardless
of prior years' finish). When probation is decided by a two-thirds
(2/3) vote, the above enumerated or other reasonable conditions of
probation may be imposed by majority vote.
DISCIPLINARY MEETING - meeting by the executive committee to hear
and rule on violations enumerated in Part II, Section II, B3 - Penalties.
ELIGIBILITY PROTEST - protest brought by executive committee member
of national coordinator or designee. Applies to athletes, staff or
team eligibility.
GENERAL PROTEST - protest that is not athletic or eligibility related.
May be brought by executive committee member or national coordinator
or designee. May relate to code of conduct, local event/tryouts,
fees and finances, supervision, uniforms and dress clothing and event
rules.
CITY - is the approved sponsoring jurisdiction/organization as approved
by the Executive Committee.
NATIONAL CHAIRMAN- Is the coordinator of the host city or designee
of the head of the organizing organization.
SPORTS COMMITTEE- Is a group of chairs for each sport appointed
at the planning committee meeting in the host city (these people
will be know the particular youth game rules and protest procedures),
to be chaired by that year’s National Coordinator or designee.
The chair of each sport will conduct their particular coaches meeting
at the games and will coordinate with the National Coordinator, planning,
implementation and review of the sports. These people will serve
a term of 2 years. National Coordinator can fill any vacancies. The
Sports Chair or Head Official can not be a coach of a city’s
team; but the Sport Chair and Head Official can be the same person.
Basketball-
Bowling-
Swimming-
Tennis-
Track and Field-
Volleyball-
Academic Bowl-
Golf-
Soccer-
Flag Football-
Chess-
Double Dutch-exhibition
Table Tennis- exhibition
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THE YOUTH GAMES INVITATIONAL
RULES AND REGULATIONS
PART I - GENERAL TEAM, INDIVIDUAL AND ORGANIZATIONAL
CONDUCT
SECTION I - PHILOSOPHY
The Youth Games is a program which was conceived in
1966 to offer to urban youth an opportunity for recreational and
cultural growth through inner-city competition in sports.
These games were conceived as a vehicle to stimulate summer programs,
to aid the youth of our urban cities, and to foster a better understanding
through healthy competition actively based upon the Youth Games philosophy.
Its primary objective is to bring together boys and girls of different
cities in friendly competition and to foster better understanding
among the youth of today. The spirit of the games shall be promoted
and furthered by all leaders and all participants.
All rules shall be written and adhered to in a spirit of cooperation
and sportsmanship. Any rules infractions or other discrepancy and
shall be handled in the manner prescribed by these Rules and Regulations.
All participating cities are sworn by their participation to uphold
the intent and substance of these Rules and Regulations.
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SECTION II - CODE OF CONDUCT
A. RESPONSIBILITIES
It is the responsibility of all city representatives, including
coordinators, coaches, chaperons and others, to maintain a high level
of conduct among all persons affiliated with the Youth Games Program.
Conduct Derogatory to that of a sportsman in the Youth Games will
not be tolerated. Any infraction as to attitude, vulgarity or the
like, by any participant or guest, will brought to the attention
of the Head Official/National Chairman.
The use or abuse of any controlled dangerous substances in any form
by persons affiliated with the Youth Games Program is strictly prohibited
by law and the Youth Games Program. There should be no display of
logo on team apparel of alcohol or tobacco products or other endorsement
of these products by the Youth Games and those involved.
Separate and supervised living quarters shall be provided and maintained
for boys and girls.
Matters of discipline will be dealt with in a manner befitting the
high standards of the Youth Games Program and due process with a
right of the accused to present a defense and right of appeal guaranteed.
Three misconduct penalties in an event will result in automatic
one-day suspension of an athlete, coach, coordinator or other staff.
Further misconduct penalties will be referred to the executive committee
for a violation of the "Youth Games Code of Conduct.”
B. SANCTIONS
Any city or individual in violation of the Code of Conduct may be
placed on one to three years (1-3) probation or censured verbally
or in writing by the two-thirds (2/3) vote of the executive committee.
Should a team violate the Code of Conduct while on probation, said
team or individual may, by two-thirds (2/3) vote of the Executive
Committee be banned from participation for one year. Hearing shall
be chaired by the national chairman unless aforesaid is involved
in the controversy, then the uninvolved Assistant or Deputy Assistant
Chairman shall chair the hearing. Accused may present witnesses and
evidence and hear all witnesses and evidence.
Should an individual violate the Code of Conduct, said individual
may be banned for a period of years or for life by two-thirds (2/3)
vote of the Executive Committee. Teams or individuals sanctioned
for violations of the Code of conduct shall have the right to appeal
to the board of directors or its designated agents for this purpose.
C. SPORTSMANSHIP
For each athlete there will be a signed copy of the pledge as part
of the Consent Form on file with the City and the Host city. Pledge
attached at end of the Rules.
D. RECITATION OF MOTTO
1.At the Opening Ceremony the Host City will lead everyone in reciting
the Motto. At the Closing Ceremony the next year’s host city
will lead the recitation of the Motto.
2. Before each day’s competition for sports such as track, swimming,
academic bowl, bowling and golf all competitors and coaches will join
hands at the competition site and recite the motto.
3. At the end of the Rules is the Youth Games Motto:
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SECTION III - CENTRAL ORGANIZATION AND STRUCTURE
A. MEMBER CITIES
Cities participating in the Youth Games Program shall
be determined by vote of the Executive Committee. Additional cities
should be encouraged to join and may apply at any time to the to
the host city. A selection committee chaired by the national Chairman
and with no more than 4 other members will review requests for membership
and preference will be given to former or inactive member cities.
Member cities either participating as full teams, partial teams
or provisional members must be accepted as members by June 1 of the
year of participation.
A member city's membership is subject to review by the Executive
Committee at any time. The Executive Committee may by a two-third
majority vote to suspend for cause further participation in the Youth
Games by any member city.
Reapplication for membership may be made one year from the date
of such action by the Executive Committee after review by a committee
appointed by the chair and all rules governing application of the
member cities shall apply.
“Fill in” teams can be recruited by the host city to fill out brackets. These teams will need to comply with Youth Game Rules as regards all matters except for fees which will be negotiated by the host city.
B. PARTIAL CITY PARTICIPATION
Cities may opt to bring a contingent that does not represent all the
sports or teams. Teams should be made up of equal numbers of males
and females and the Youth Games should be a catalyst for gender equality
in the city’s programs. Cities that pay maximum membership fees
once every four years, are entitled to a full vote, others are limited
members and are not entitled to a vote until they have paid a maximum
membership fee. (This rule is to be applied retroactively so as to
apply to the last two years.)
C. EXECUTIVE COMMITTEE
1.Executive committee members shall be persons designated in writing
by the head of government of member cities. Any substituting persons
shall not be allowed to vote without written authorization from the
committee member represented.
2. Each executive committee member shall be entitled to one vote.
3. A majority vote of the executive committee shall be required
to pass any motion unless otherwise stipulated by these Rules and
Regulations.
4. At any time, an executive committee member may request that a
vote by the executive committee shall be written as voted and signed
by the assenting, dissenting and abstaining parties at the time of
such vote.
5. A quorum shall consist of two-thirds (2/3) of the membership.
The chairperson of the executive committee shall be the national
chairman. This term shall run from the final day of the preceding
United States Youth Games events through the final day of the United
States Youth Games events which the chairperson's city is hosting,
a period of approximately one year. This term shall expire only when
a host city has been selected for the following year, or when the
executive committee nominates and elects an interim chairperson.
E. THE NATIONAL COORDINATOR
The national coordinator shall be the host city's coordinator or
the designee of the head of government, and will be responsible for
minutes of the executive committee meetings, calling executive committee
meetings, chairing meetings of the committee and ex-officio chair
of all subcommittees; shall appoint subcommittees and deputy chair
persons of the executive committee, as needed or directed by persons
of the executive committee, as needed or directed by the Rules and
Regulations and shall be responsible city for all aspects of planning,
coordination and implementation of the national championships, and
any such other duties expressly stated in these Rules and Regulations
or by the host city. The national coordinator may only vote in the
case of a tie. The national coordinator shall not act as the local
host city coordinator nor vote as the host city representative on
the Executive Committee, this vote shall be appointed by the host
city.
An Assistant and Deputy Assistant National Coordinators shall be
elected annually at the first planning meeting in the host city.
The Assistant and Deputy Assistant National Chairmen shall be executive
committee members and shall only serve to chair sanction hearings
due to ineligibility of the national coordinator.
F. COORDINATORS
Coordinators are those persons authorized to represent member cities
on the executive committee, as long as their city meets voting requirements.
Coordinators are totally responsible for the organization and conduct
of their city's United States Youth Games Program and of their city's
participation in the national United States Youth Games final.
Coordinators must insure that their city abides by all United States
Youth Games rules and regulations.
Coordinators shall attend all coordinators meetings, unless excused
by the chairperson.
Unwarranted absences during the national United States Youth Games
competition by a coordinator will not be tolerated and will be cause
for review by the executive committee and appropriate sanctions applicable
under Section II-B.
Coordinators shall abide by the "Code of Conduct" and
be subject to its aforementioned sanctions.
G. MEETINGS
Executive Committee meetings shall be held at the discretion of
the chairperson.
All meetings except those held during the national Youth Games events
shall be announced by written document mailed directly to each executive
committee member at least 30 days prior to said meeting.
All other meetings require the notification of every executive committee
member. No formal action may be taken at any meeting without a voting
member quorum. “Robert’s Rules of Order”, will
be used for meetings.
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SECTION IV - LOCAL EVENTS/TRYOUTS
A. Since the Youth Games were established partly as a vehicle for
stimulating youth participation in local urban area recreation programs,
each participating city should encourage massive participation in
all competitive events leading up to their selection for their Youth
Games team.
B.In no event shall there be closed tryouts, restricted tryouts
or other activities designed to be exclusive in nature.
C. In each participating city, programs should be designed in a catalytic
fashion with an aim toward providing a substantial improvement in overall
recreational opportunities for youth of that city. The local governing
body (Parks Department, Mayor's Office, Board or other such locally recognized
operator of the program) should attempt to incorporate the Youth Games
as a cornerstone of the city's summer recreational program.
D. SANCTIONS
Any city or individual in violation of the Local Events/Tryouts may be
placed on one to three (1-3) years probation or censured verbally or
in writing by the two-thirds (2/3) vote of the executive committee.
Should a team violate the Local Events/Tryouts while on probation,
said team or individual may by two-thirds (2/3) vote of the executive
committee be banned from participation for one year. Appeal to the
board of directors or designated subcommittee is guaranteed. Hearing
shall be chaired by the national chairman, unless aforesaid is involved
in the controversy, then the uninvolved Assistant or Deputy Assistant
Chairman shall chair the hearing. Accused may present witnesses and
evidence and hear all witnesses and evidence.
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SECTION V - SUPERVISION
A. Each city will be totally responsible for the supervision of
its Youth Games participants.
B. A minimum of one (1) chaperon/supervisor for each eight (8) youths
must be used. Wherever possible, the number of supervisors should
be increased.
C. Security Team- One male and female chaperone will be designated
by each city as dorm monitors to coordinate with host city security
the enforcement of dorm rules and curfew.
SECTION VI - FEES AND FINANCES
A. Each participating city shall pay a non-refundable entry fee
proposed by the host city and approved by the Executive Committee
for each year it participates in the Youth Games. This fee is refundable
only if the Games are canceled by the host city unilaterally. The
fees and deposits will be paid to the national office prior to the
Games, with a letter of financial commitment by June 1. There shall
be a $500.00 membership fee for each city which will participate
which will be non-refundable and due by the Spring planning meeting
or upon payment of host city entry fee. This fee shall be used to
secure appropriate insurance and awards as well as other purposes
for the common good of the Games and reports on the fund shall be
provided bi-annually.
B. The host city is responsible for all operating costs incurred
in the production of the Youth Games national competition, except
for those expenses passed on to participating cities with advanced
notice at least 45 days prior to the start of the games. Member cities
are not individually liable for debts generated by the host city.
C. The host city is not responsible for costs of any additional
persons above the number in the official party. The host city shall
house its teams in the same way as the other participating teams.
D. Participating cities are responsible for their own uniform costs,
transportation to and from their city to the host city and all other
expenses other than those met by the host city.
E. SANCTIONS
Any city or individual in violation of the "Fees and Finances" rules
may be placed on one to three (1-3) years probation or censured verbally
or in writing by the two-thirds (2/3) vote of the executive committee.
Should a team violate the "Fees and Finances" rules while on
probation, said team or individual may by two-thirds (2/3) vote of the
executive committee be banned from participation for one year. Such hearings
shall be chaired by the national chairman unless aforesaid is involved
in the controversy, then the uninvolved Assistant or Deputy Assistant
Chairman shall chair the hearing. The accused may present witnesses and
evidence and hear all witnesses and evidence.
SECTION VII - AMENDMENTS
Any recommended amendment of change in the Youth Games Rules and
Regulations shall require a two-thirds (2/3) vote of the entire executive
committee present and voting at a meeting duly called for that purpose.
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SECTION VIII - ROSTERS
By June 1 the Host City must be notified by the member/participating
city the number of teams and staff that will attend the games. Entry
fees will be based on this number and are non-refundable. Rosters
shall include the following categories, numbers and listings of participants
(unless otherwise determine by executive committee action); with
copy of birth certificate, parental release, current photo and physical
form and/or any other requirement of the host city adopted by the
Executive Committee. The Head Coach of each team must have copies
of rosters, birth certificates, medical and parental release forms
in their possession while teams are competing. or involved in Youth
Game activities. Circumstances shall be accepted for alternates,
lost records or other reasonable situations. The national coordinators
may in situations wherein a city has failed to provide significant
documentation may bring the case to the executive committee for consideration
of Sanctions as specified in Section II-B.:
1. BASKETBALL (20 players):
Boys - 15 and under 10 players
Girls - 15 and under 10 players
2. BOWLING (8 players)
Boys - 13 and under 2 player
Boys - 15 and under 2 player
Girls - 13 and under 2 player
Girls - 15 and under 2 player
3. SWIMMING (12 swimmers):
Boys 13 & under 3
swimmers
Boys 15 & under 3
swimmers
Girls 13 & under 3
swimmers
Girls 15 & under 3
swimmers
4. TENNIS (8 players):
Boys - 13 and under 2 player
Boys - 15 and under 2 player
Girls - 13 and under 2 player
Girls - 15 and under 2 player
5. TRACK AND FIELD ( 28 competitors):
Boys 13 & under 7 athletes
Girls 13 & under 7 athletes
Boys 15 & under 7 athletes
Girls 15 & under 7 athletes
6. GIRLS VOLLEYBALL (12 competitors) 15 and under
7. ACADEMIC BOWL (8 competitors, )
15 and under 4 males 4 females
Participants to be drawn with one from each sport and two additional
competitors and two alternates from each sport that the city is competing
in up to 8 total with cities competing in less than 8 sports but more
than 4 using no more than 2 athletes from that sport. These shall not
be additional participants but must be competitors in the other sports.
8. GOLF ( 4 competitors, one each per age/sex group)
13 and under Boys 1 boys
15 and under Boys 1 boys
13 and under Girls 1
girl
15 and under Girls 1
girl
9. SOCCER ( 36 player)
Boys 18 team
Girls 18 team
10. BOYS FLAG FOOTBALL
Total 10 Players 15 and under.
11. CHESS (4 competitors boys and girls compete as one team no requirement
for minimum from either sex)
boys and girls together 15 and under- 4 players
12. Double Dutch (exhibition)- 7 competitors (one singles team of 3 and one doubles team of 4) 15 and under.
13. Table Tennis (exhibition)- 4 competitors, one each per age/sex group
13 and under Boys 1 boy
15 and under Boys 1 boy
13 and under Girls 1 girl
15 and under Girls 1 girl
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SECTION IX - UNIFORMS AND DRESS CLOTHING
One of the objectives of the Youth Games is to teach a sense of
decency and self-esteem to all youngsters and adults involved. As
part of this approach, all teams should strive to present themselves
in a respectable fashion by virtue of their conduct and appearance.
It shall be the responsibility of each participating city to provide
both "dress clothing" and athletic uniforms or participation
in the Youth Games.
A. DRESS CLOTHING
Dress clothing shall be that clothing worn for formal appearances of
the participants during the Youth Games.
B. ATHLETIC UNIFORMS
Athletic uniforms shall mean all uniform clothing to be worn for competitive
event purposes. They shall likewise be of good taste and should be
of the proper colors. The city name should be on all uniforms and in
compliance with uniform rules as pertaining to that particular sports
governing rule-making body.
C. TEAM COLORS
A participating city shall use its city colors for dress clothing and
uniforms. The Executive Committee, however, shall have the right to
determine color combinations in the event of conflicting colors, in
order to prevent confusion during competitions. Team colors are a follows:
| Atlanta |
Red, White, Blue |
| Baltimore |
Black, Gold |
| Birmingham |
Red, White, Gold |
| Boston |
Green, Gold, White |
| Chicago |
Green and Gray |
| Columbia |
Teal, Black, White |
| Detroit |
Blue and White |
| New York |
Orange and Blue |
| Newark |
Gold and Blue |
| Washington |
Gold, White, Green |
| Virgin Islands |
Canary Yellow/ Carribean Blue White |
| Houston |
Cardinal Red, White |
| Milwaukee |
Purple and Green |
| Los Angeles |
Yellow, Red, Green |
| San Francisco |
Black, gold, white |
| Seattle |
need colors |
| Oakland |
" " |
| Cleveland |
" " |
| Indianapolis |
" " |
| Paterson |
Burgandy, gray |
| East Orange |
Red & Blue |
| Orange |
Orange and Black and White |
| |
|
| |
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D. SANCTIONS
Any city or individual in violation of the "Uniform and Dress Clothing" rules
may be placed on one to three (1-3) years probation or censured verbally
or in writing by the two-thirds (2/3) vote of the Executive Committee.
Should a team violate the "Uniform and Dress Clothing" rules
while on probation, said team or individual violation may be two-thirds
(2/3) vote of the Executive Committee be banned from participation for
one year. Appeal to the Executive Board or designated subcommittee is
guaranteed. Hearings shall be chaired by the national chairman unless
aforesaid is involved int he controversy, then the uninvolved Assistant
or Deputy Assistant Chairman shall chair the hearing. The accused may
present witnesses and evidence and hear all witnesses and evidence.
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SECTION X - RULES GOVERNING ATHLETIC EVENTS
A. GENERAL RULES
1. Age:
The general age categories for the Youth Games shall be 15 and 13 and
under. Within these age groups, a participant can play in an upper
age group, but this participant must stay in that age group for the
total Youth Games competition for that year. As long as participant
who participates in the 13 and under age category does reach their
birthday during or prior to the start of the games they will be eligible
to compete in U.S. Youth Games events.
As long as a participant does not reach their 16th birthday during or
prior to the start of the games they will be eligible to compete in U.S.
Youth Games events.
2. Age Categories:
The general age categories for the Youth Games shall be 15 and 13 and
under.. Within these age groups, a participant can play in an upper
age group,, but this participant must stay in the age group for the
total Youth Games competition for that year.
3. Residency:
Participants must reside in a city or town which falls within a 10-mile
radius of the participating city's perimeters. In order for a participant
to be eligible for the Youth Games, he must be a permanent resident
of the area he/she is representing at the time of the local youth games
competition. "Permanent resident" shall be defined as one
residing with his parent or legal guardian. Cities with over 250,000
in population in the city limits must only draw competitors who reside
within the corporate limits of that city, based on the latest decennial
census. Rule for cities within 10 miles of each other are: a. participants
can't participate with neighboring city within 10 mile radius if there
city offers that sport.b. unless a sport is not available, any competitor
who fails to make team within the city will be granted a waiver to
participate within a 10 mile radius of another city. c. Waiver must
be signed by city coordinator of U.S. Youth Games and should be included
in registration packet.
4. One Sport Rule:
An individual may participate in only one athletic sport in the Youth
Games and the Academic Bowl competition.
B. DISPUTES, GRIEVANCES AND PROTESTS
The appointed officials for each sport shall make judgments in all
disputes concerning the conduct of the games.
Any matter of a judgment made by an official shall be settled by
the head official of that sport.
The Executive Committee shall have the sole power to settle disputes
concerning eligibility or other matters which fall beyond the operational
conduct of the events.
The national chairman may delegate any appeal committee(s) to settle
disputes of judgments made by head officials. Appeal committees shall
be appointed by the national chairman for all sports or individual
sports. The committee(s) shall consist of three (3) voting executive
committee members. No executive committee member may serve on an
appeal committee regarding their home city. The national chairman
shall act as ex-officio chairperson of all appeal committees and
may not vote. The national chairman may appoint a deputy chairperson(s)
to preside in the national chair’s absence.
Three forms of protest shall be
allowed:
1. Event Conduct Protest:
A protest over a violation of youth games rules may be made only
by a head coach and shall be made directly to the head official or
the site head official. This form of protest may be made verbally
at the time of the alleged infraction. The protesting head coach
shall inform the head official. The head official shall have the
discretion and power to call any other parties to the matter he/she
feels are appropriate to render the decision. He/she also has the
discretion and power to refuse any other parties than head coaches
(this includes city coordinators).
If this form of protest does not solve the grievance, the protesting
party may, within two (2) hours after the conclusion of the event
or game (basketball, soccer, football, volleyball, academic bowl,
tennis, chess) or that day’s competition (bowling, swim, track,
golf, chess, double dutch file a protest in writing to the head official
and his/her city coordinator. The head official must render a decision
in writing within one (1) hour. If the protest remains unresolved,
the city coordinator has the right to carry the protest to the national
chairman, who shall within two (2) hours convene an appeal committee
meeting.
Time limit for Executive Committee: the executive committee shall
act within 12 hours, or no later than the start of events on the
following day for appeals from appeals committee decisions.
The Executive Committee must decide two matters by 2/3 vote in such
a protest:
a. whether the protest is more than a matter of judgment and therefore,
an appropriate matter for executive committee action. If and only if
the executive committee votes favorably on this question may it now move
to decide on the substance of the protest. If it does so, it may then:
b. decide upon the matter of substance and settle the protest.
Executive Committee action shall be final.
2. Eligibility or General Protest
A protest over matters other than an official's judgment or the
conduct or specific events may be made only by an Executive Committee
member and may be presented orally or in written form to the national
coordinator. Such protests should deal only with the matters of policy
or eligibility.
A hearing for eligibility or general protests shall be held and
chaired by the national coordinator (or where necessary the Assistant
or Deputy Assistant). Parties that are subject of investigations
may be present and may present a defense, present witnesses and cross-examine
hostile witnesses. All votes shall be recorded as roll call votes.
The national chairman may appoint a three-member investigating committee
of non-involved, voting executive committee members.
3. Penalties
If, after a general or eligibility protest, it is determined that
a city has violated these Rules and Regulations as regards to athlete
eligibility, repeated failure to provide timely rosters and documentation,
or violation of dress and uniform rules, the following penalties
shall be invoked by a two-thirds (2/3) vote of the executive committee.
A city's team and/or responsible personnel may be placed on a one to
three years probation for a first offense. Responsible personnel shall
be defined as the coaches in eligibility questions and shall include
the responsible individual(s) in any other questions.
A violation by a city's team or responsible personnel while on probation
shall result in a one-year suspension of the team upon finding of
violation by the executive committee. Findings of violations by a
responsible person by the executive committee shall result in either
a one-year suspension or barring for life.
As per Part I, Section III-A, a city's continued or habitual violation
of rules may result in suspension of the program for one-year.
4. Executive committee members whose teams, city or personnel are
the subject of any Rules and Regulations violation may not vote in
any proceedings regarding the violation. The national chairman shall
chair all disciplinary meetings and appeals from head officials to
the executive committee and may vote only in case of a tie.
5. Game officials may be part of a participating city's team but
can not officiate in games between their city and another city; but
may officiate in the sports where it is a meet rather than head-to-head
competition.
6. Ejection of a player or coach in any sport for conduct will result
in suspension for the next game or round of competition.
7. Changes to schedule of events after the initial coaches meeting
at the start of the games with approval of the National Chairman
must be communicated to all participating head coaches and coordinators,
prior to the proposed change in schedule.
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THE YOUTH GAMES
RULES AND REGULATIONS
PART II - EVENT RULES
SECTION I - BASKETBALL RULES
1. Official basketball rules as adopted by the National Federation of
State High School Association will govern the Youth Games play for the
current year. Boys and girls will play under the same rules. Playing
sites, ball type and schedules will be provided one month prior to competition
to participant cities. If necessary and approved by the Executive Committee
the Host City may utilize the running clock rules for pool play only;
with regular clock management for playoff and medal round games.
2. The game will be played in four quarters of eight (8) minutes
each, with intermission of one (1) minute after the first and third
quarters and ten (10 minutes between halves. If the score is tied
at the end of the second half, play shall continue without change
of baskets for one or more extra periods, with a one (1) minute intermission
before each extra period. The game ends if, at the end of any extra
period, the score is not tied. The length of any extra period shall
be four (4) minutes. As many such periods as necessary to break the
tie score shall be played.
3. The tournament will consist of at least two pools when more than
five (5) teams are competing, determined by the previous years results
consisting of even numbered teams from the previous year's standing
with new cities added to pool's for numeric balance by random selection.
When less than six (6) teams compete there will be round-robin competition
to determine seeding for the medal play-offs. There will be no more
than three pool play games.
a. Competition shall consist of a round robin schedule
within the pool with all teams playing each other. Teams may be scheduled
inter-pool play and all teams shall play the same number of games
within the pool.
b. Pool standings will be decided by total record of and inter and
intra-pool play with ties decided by Basketball Rule #10.
c.The medal round will give pool champions preference for byes.
The medal round will be single elimination for the championship round
with play through 1st through 6th places for the championships and
consolation round games.
d. When there are less than six (6) teams involved there will be
no pools. There will be round robin competition followed by a play-off
to determine first through fifth place with a 3rd place game between
semi-final losers optional. If this is not opted for, 3rd place will
be awarded to the team who lost in the semi-finals to the champion.
Ties in the round-robin standing will be determined by Rule 10.
4. Each team shall consist of ten (10) players.
5. Each team may have one representative seated at the scorer's
table during each game in which that team is participating.
6. An electrical timing device shall be in operation for all games.
7. Officials for all games shall be certified members of the local
recognized basketball officials association, as approved for local
college and high school play; and can not be a coach of a Youth Game
team.
8. A "basketball coordinator" shall be appointed by the
host city for the entire Youth Games Basketball Tournament. The coordinator
shall make all final decisions on the conduct of the tournament.
9. Any participant eligible to play a game must play in each half;
if he/she does not play, the offending team will be assessed a two
(2) shot technical foul for each infraction at the conclusion of
each half. Coaches should be reminded by the Sport Chair/Head Official
at the pre-tournament coaches meeting of this rule. Scorekeepers
will inform the referee at the end of each half if a team is in violation
of this rule.
10. Final placement will be determined by results of the tournament.
To dissolve placement ties in Basketball team standings, the highest
position will be awarded by the following ranked criteria:
a. Head to head competition.
b. Average score of all games, not including forfeits, with the point
differential being determinative to break the tie. There is a maximum 15 points difference (for and against) to be counted per game. No score in a game for purpose of averaging shall exceed a 15 point differential.
c. The record of teams beaten by teams which are tied. Total wins by
the teams beaten by teams who are tied will be added together, with the
tie to be decided by total wins of teams beaten
d. Abbreviated tie breaker may be used at the discretion of the National
Coordinator based on scheduling consideration of two five minute halves,
with two minute overtime as necessary in case of a tie.
e. Intra-pool record
.
11. Disqualification in a game of a player or coach through ejection
will result in suspension for the teams next game of the player/coach.
12. Conduct derogatory to that of a sportsman in this tournament will
not be tolerated. Any infraction as to attitude, vulgarity or the like,
by any participant or guest, will be brought to the attention of the
Basketball Coordinator for action.
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SECTION II - BOWLING RULES
1. The bowling competition shall be governed by the rules of the American
Bowling Congress for ten (10) pin bowling, unless otherwise stated in
these Rules and Regulations. Lanes, conditions, and schedule information
will be provided to participant cities one month prior to games.
2. A "Bowling Coordinator" shall be appointed by the Host
City for the entire United States Youth Games Bowling Tournament.
The Coordinator shall make all final decisions on the conduct of
the Tournament.
3. The team from each representative city competing in this Tournament
will consist of eight (8) members, dividing between boys and girls.
4. The boys and girls competition will be separate.
5. The competition will be divided into two (2) separate age divisions
for both boys and girls, as follows: 13 and under, 15 and under.
6. The Tournament format will consist of a twelve (12) game scratch
series, divided into four (4) sets. Each set will consist of three
(3) games. The total of the four (4) sets will be bowled across four
(4) different pairs of lanes. No handicap will be utilized in this
Tournament.
7. In the event that at the start of the Tournament, or at any time
during the course of the Tournament, a vacancy on any team may occur,
a score of zero (0) will be used in place of the vacant bowler. The
score of that bowler up to that point is to be included.
8. The results of the Tournament will be determined after all participants
have completed the twelve (12) game scratch series, and their scores
have been computed by the Tournament officials.
9. Official score keepers will be designated for each pair of lanes
in each event. Designation will be made by the Bowling Coordinator.
10. Only the Youth Games Officials will be allowed in the paddocks.
Parents and other guests must remain behind the bowler's area.
11. Picture-taking is prohibited during the Tournament competition
so as not to distract
12. No food, beverages or smoking will be allowed in the playing
area.
13. Bowler's accessories, such as: rosin, powder or any other substances
may not be used in the settee area. Such substances may, however, be
utilized behind the playing area, so as not to interfere with others
competing in this Tournament. Substances may not be applied to the sole
of bowling shoes. At no time will silicone be permitted. Teams must abide
by house rules regarding substances. All rules must be published prior
to June 1.
14. Conduct derogatory to that of a sportsman in this Tournament will
not be tolerated. Any infraction as to attitude, vulgarity or the like,
by any participant or guest, will be brought to the attention of the
Bowling Coordinator for action.
SECTION III - SWIMMING RULES
1. Swimming competition will be governed by the rules and regulations
of the United States Swimming Short/Long based on the Host City’s
option as approved by the Executive Committee Course Rules as of January
1, 2002, this will apply particularly to the false start rule wherein
an athlete is given an opportunity to swim the race without disqualification
if the false start is not intentional. Pool location, depth, length,
timing devices and schedule information will be provided to cities
at the pre-games coordinator’s meeting. The meet should use a
25 meter short course pool whenever possible with a minimum of 6 lanes
with electronic touch pad timing systems. In the event a swimmer chooses
to swim “up” (swim in a higher age division than actual
age) the swimmer must swim in that age group for the entire Youth Games
that year.
2. A "Swimming Coordinator" shall be appointed by the Host
City for the entire Youth Games Swimming Competition. The Coordinator
shall make all final decisions on the conduct of the Meet. The Coordinator
will assign practice times at least 24 hours prior to the event in an
available pool. The Coordinator shall establish a deadline for line ups
from each team at least one month from the meet.
3. Competition will be in the following age categories: 15 and under
and 13 and under.
4. All points accrued for the coed relay events will be divided
equally for the boys team and for the girls team.
5. The scoring system for swimming shall be as follows:
| |
Individual Events |
|
| |
1st place finish |
7 points |
| |
2nd place finish |
5 points |
| |
3rd place finish |
4 points |
| |
4th place finish |
3 points |
| |
5th place finish |
2 points |
| |
6th place finish |
1 point |
| |
Relay Events |
|
| |
1st place finish |
14 points |
| |
2nd place finish |
10 points |
| |
3rd place finish |
8 points |
| |
4th place finish |
6 points |
| |
5th place finish |
4 points |
| |
6th place finish |
2 points |
| |
|
|
6. Competition Format
13 and under (boys and girls):
50m free, 100m free, 100m butterfly, back and breaststroke, 200IM, 400m
free relay, 400medley relay, coed sprint medley 4 X 50 yard medley (2
boys and 2 girls)
15 and under (boys and girls):
50m free, 200m free, 200m butterfly, back and breaststroke, 400IM, 400m
free relay, 400medley relay, coed sprint medley 4X 50 yard medley (2
boys and 2 girls).
7. Officiating:
A swimming coordinator shall be appointed by the Host City for the entire
Youth Games Swimming Competition. The Coordinator shall make all final
decisions on the conduct of the meet. The Head Referee provided by the
Host City, shall not be the same individual serving as the Coordinator.
The Referee and Director shall make decisions regarding the competition
and interpretation of the rules during the meet. The Host City shall
provide officials. However, when possible, each team shall provide 2
timers for the duration of the meet.
8. Conduct derogatory to that of a sportsman in this meet will not be
tolerated. Any infraction as to attitude, vulgarity or the like, by any
participant or guest, will be brought to the attention of the Swimming
Coordinator for action.
9. No swimmer will swim more than two individual and two relay events.
10. This will be the order of events for the competition unless due to
exigent circumstances the Head Official or Sports Chair are required
to make changes.
1. Boys 13 and under 200 IM
2. Girls 13 and under 200 IM
3. Boys 15 and under 400 IM
4. Girls 15 and under 400 IM
5. Boys 13 and under 100 Breaststroke
6. Girls 13 and under 100 Breaststroke
7. Boys 15 and under 200 Breaststroke
8. Girls 15 and under 200 Breaststroke
9. Boys 13 and under 100 Free
10. Girls 13 and under 100 Free
11. Boys 15 and under 200 Free
12. Girls 15 and under 200 Free
13. Mixed 13 and under 400 Medley Relay
14. Mixed 15 and under 400 Medley Relay
15. Boys 13 and under 100 Butterfly
16. Girls 13 and under 100 Butterfly
17. Boys 15 and under 200 Butterfly
18. Girls 15 and under 200 Butterfly
19. Boys 13 and under 100 Backstroke
20. Girls 13 and under 100 Backstroke
21. Boys 15 and under 200 Backstroke
22. Girls 15 and under 200 Backstroke
23. Mixed 13 and under 400 Freestyle Relay
24. Mixed 15 and under 400 Freestyle Relay
25. Boys 13 and under 50 yard freestyle
26. Girls 13 and under 50 yard freestyle
27. Boys 15 and under 50 Freestyle
28. Girls 15 and under 50 Freestyle
29. Mixed 13 and under 200 Medley Relay
30. Mixed 15 and under 200 Medley Relay
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SECTION IV - TENNIS RULES
1. Tennis competition will be governed by the rules of the U.S.
Tennis Association (USTA). Coaching will be allowed between sets/changeovers
by one of two coaches designated by the City to the event coordinator
prior to competition.
2. The default rule will be employed as stated in the USTA Rule
Book.
3. Competition will be team play and (Ex:- Team A boys when playing
Team B boys will have both 15 and under and 13 and under players
play in singles [4 matches in all] and then doubles [2 matches in
all for a total of 6 singles and doubles matches between the Team
A and B’s 15 and under and 13 and under . The winner will be
determined by matches won and if that is tied 3-3 then the total
scores for all matches will be added to determine a winner; if the
total score and total matches are tied then a one point sudden death
will be played by either the 15 and under doubles or 13 and under
doubles based on a coin toss) consist of singles #1 and #2 and doubles
to be played in 8 game pro sets with no add played in pool play between
cities/teams and best 2 of 3 sets in medal rounds; and doubles will
be 8 point pro sets with no add play in pool play between cities/teams
and all medal rounds. Play will be scheduled through six (6) places,
which will decide separately a boys and a girls champions and award
winners.
4. A. Team play shall be a round robin team competition when more
than five (5) teams are involved, there shall be two pools. With
2 pools the winners for each pool will play for gold/silver the second
place teams play for 3rd/4th and third place finishers will play
for 5th and 6th.Teams shall be seeded by pool according to last year's
results. Teams #1 and #4 will be placed in one division, teams #2
and #3 in the other. All other teams will be placed in division by
a draw. Less than six (6) teams competing will not utilize pool play.
B. When less than six (6) teams are competing there will be no pool play.
Ties will be determined by the results of head to head match ups, except
where more than two teams are tied in the standings. A 6 game pro set
.play-off will be employed to determine standing; as in Section E;I-iii
C. The results for pool play will be based on team records for boys and
girls seperately. The team winning the most team matches will be the
division winner. In case of ties then:
D. For tie-breakers:
i. a team with a direct win over the other team shall be the winner;
if a tie still exists; then:
ii. given one point for each individual match won, the team with
the most points wins; if a tie still exists, then:
iii. iii. a playoff to break the tie will be played with number
and 2 singles and doubles.
5. The Host City may opt due to time, weather or exigent circumstances
adopt a double elimination team tennis format and not use pool and
medal round play; but only the round robin tournament.
6. Recognized USTA approved tennis balls (yellow or white) shall be used.
The same brand shall be used throughout the tournament.
7. A "Tennis Coordinator" shall be appointed by the Host City
for the entire Youth Games Tennis Tournament.
The Coordinator shall make all final decisions on the conduct of
the Tournament. The Coordinator shall designate a "Site Head
Official" who will report directly to him or her; hear any questions,
irregularities, or disputes; During division matches, there shall
be at least one "roving umpire" covering boys matches and
one covering girls matches. For the championship match between division
winners, there shall be an umpire for each match. Players may request
umpires during any match.
8. The Host City shall notify all participating cities of the following
matters at least one month prior to the Youth Games competition:
a. Location and type of court surface
b. Starting times
c. Type of balls to be used
d. System of score keepers and linesmen to be used
e. The date, time and location of the draw for division
9. Conduct derogatory to that of a sportsman in this tournament will
not be tolerated. Any infraction as to attitude, vulgarity or the like,
by any participant or guest, will be brought to the attention of the
Tennis Coordinator for action.
SECTION V - TRACK AND FIELD RULES
1. The rules of the Track and Field Competition shall be governed
by the modified U.S. Track & Field, except that the Youth Games
will utilize a two false start rule for disqualification.
2. A "Track and Field Coordinator" shall be appointed by the
Host City for the entire Youth Games Track and Field Meet. The Coordinator
shall make all final decision on the conduct of the Meet.
3. The Host City shall notify all participating cities of the following
matters at least one month prior to the Youth Games Competition:
a. Location and type of track surface and type of spike
b. Order of events
c. Number of trial heats
d. Methods of running events, i.e., use of curve, straightway, etc.
e. A complete set of particular rules and operational procedures.
4. Participants in running events must wear a number as directed
by the Track and Field Coordinator; numbers are to be provided by
the Host City.
5. Participation in Track is constituted when the participant actually
goes to the starting line.
6. Participants may enter no more than three events. If a city’s
sex and age team has 5 or less competitors then an athlete may enter
four (4) events, with no more than 2 events being individual (non-relay)
events.
7. Participants may only enter events in which they are listed as
regular participants.
8. A member of the relay team may not be changed after a preliminary
heat has been run unless an original member is ill or injured. The
disabled athlete may not enter further competition in the Meet. Only
one (1) substitution may be allowed on a relay team.
9. All participants in the national finals must have competed in
the local tryouts or other selection process. Only those listed on
the final roster as participants or alternates will be allowed to
compete in the national finals in the event(s) for which they are
listed.
10. The scoring will be as follows:
1st place finishers 10 points
2nd place finishers 8 points
3rd place finishers 6 points
4th place finishers 4 points
5th place finishers 2 points
6th place finishers 1 points
12. Each participant must compete in at least one event.
Failure to do so may result in
sanctions specified under Part II - Section B.
13.Competition Events will be determined through preliminary heats
and finals in the following events:
Boys Boys & Girls 13 and under:
100m, 100m, 200m, 400, 800, high jump, long jump, 4x 100m relay, sprint
medley, shot put (6 lb. Shot) and all practice equipment will be carried
in a holster .
Boys & Boys &Girls 15 and under:
100m, 100m, 200m, 400, 800m, 1500, high jump, long jump, 4 x 100m relay,
sprint medley, shot put (8 lb. Shot) and all practice equipment will
be carried in a holster.
14. Conduct derogatory to that of a sportsman in this meet will
not be tolerated. Any infraction as to attitude, vulgarity or the
like, by any participant or guest, will be brought to the attention
of the Track Coordinator for action.
15. Track should use electronic timing
devices.
16.Track shall have separate days for practice/field events and running events; except if the national Coordinator deems there are exigent circumstances requiring modification of this.
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SECTION VI - GIRLS VOLLEYBALL
1. The rules governing the Youth Games Volleyball Competition shall
be those of the USVBA
2. Every participant must play during a match.
3. Championship will be determined by the best two out of three games.
4. First two of three games will be played to 25 and the third game will
be 15 points and games will be played utilizing the rally point system.
5. All participants must wear numbered uniforms (1-99). All participants
in need of glasses for play must wear protective eyewear (goggles).
6. There will be a one (1) point penalty assessed for every participant
that does not play.
7. Conduct derogatory to that of a sportsman in this tournament will
not be tolerated. Any infraction as to attitude, vulgarity or the like,
by any participant or guest, will be brought to the attention of the
Volleyball Coordinator for action.
8. This tournament will proceed via modified round robin utilizing pool
play when more than five (5) teams are competing; competition to determine
seeding for the medal round which will be single elimination. When less
than six (6) teams are involved, all teams will advance to the medal
round. When more than six (6) teams are involved,. For the medal round
there will be a quarterfinal, semi-final and finals with teams seeded
based on pool standings. Quarter finals will involve the respective second
and third place teams in the pools playing with losers playing for 5thplace
and winners playing the top seeded teams from the pools with loser of
this semi-final playing for 3rd place and winners for 1st place.
Final placement will be determined by results of the tournament.
All city’s teams are guaranteed a minimum of 2 games.To dissolve
placement ties in Volleyball team standings for the medal playoff seeding,
the highest position will be awarded by the following ranked criteria:
a. Head to head competition.
b. Intra-pool record
c. The record of teams beaten by teams which are tied. Total wins by
the teams beaten by teams who are tied will be added together, with the
tie to be decided by total wins of teams beaten.
d. A coin toss system to be determined by the Sport Coordinator and approved by the national Coordinator will break ties not decided by rules a, b, c.
SECTION VII ACADEMIC BOWL
1. Participants shall be chosen after the athletic teams are chosen.
There shall be at least four (4) and no more than eight (8) participants
A city must participate in 1 (one) sport to compete in the Academic
Bowl.
2. Each participant must compete during the course of the tournament.
3. Failure of each participant on a team to compete in the tournament
will result in forfeiture of 20 points in the teams final match.
4. Questions shall be secured by the National Exec. Comm. and may not
be distributed to any team prior to the games. The sealed package of
questions will be opened by the sport coordinator at the first round.
Only academic areas, source of questions to be covered and grade level
of questions will be provided to the competing cities after June 1.
5. When more than five (5) teams are competing the teams will be divided
into two (2) pools seeded based on the previous years results with new
teams added by random means to balance the pools numerically, playing
round robin schedule, in the pool.
6. When pools are used, the pool champions will play-off for 1st and
2nd; runners-up for 3rd and 4th place teams will be the recipient of
the remaining 5th and 6th place medals.
7. Ties within the pool or single pool tournament when less than six
(6) teams compete will be broken by the results of head to head competition
and if more than two (2) teams are tied by point differential (points
allowed subtracted from points scored) of all matches.
8. When less than six (6) teams compete, competition will be round robin
with ties broken by head to head competition except where more than two
teams are tied when a play-off will be used.
9. The Rules for Academic Bowl are hereunder attached.
10. Academic Bowl Competition Rules and Regulations
1. Academic Teams of four students each compete by answering questions
from various academic subject areas.
2. There are two types of questions: Toss-up and Bonus. Toss up questions
are worth 10 points each and Bonus questions are worth a total of 20
points each.
3. The team that correctly answers the toss up question has an opportunity
for a bonus questions. Bonus questions may have more than one part, with
each part answered correctly worth a designated fraction of the total
point value.
4. A round consists of 12 toss up questions plus as many bonus questions
that are needed, or a 15 minute time limit, whichever come first. If
the 20 minute time is called during the reading of a toss up questions,
the question and any bonus question earned will be completed in its entirety.
Each round, toss up or bonus, has questions evenly distributed across
five academic subject areas: SOCIAL STUDIES, MATHEMATICS, SCIENCE, LANGUAGE
ARTS & FINE ARTS.
5. Substitutions during a round may not occur.
6. In case of a tie at the end of the round, the tie will be broken by
the Reader asking a one minute series of toss up questions. I f the one
minute time limit is called during the reading of a toss up question,
that question will be completed in its entirety. After this overtime
period, if the score is still tied, the first team which correctly answers
a toss up question wins the match- Sudden Death.
7. Teams need to report to the assigned room at the appropriate time.
If a team does not appear in the assigned room within 5 minutes of the
starting time, that team will forfeit the game and the other team will
be awarded the total number of possible toss up points- 120 points.
8. Official observers are welcome in each room. However, once a round
has started, no one may enter or leave the room. Any observers in the
room must remain quiet. There should be no talking or capping until the
entire round is over.
9. No taping of rounds is allowed, audio taping or videotaping.
RESPONDING
10. After a toss up question is read by the Reader, any student on either
team who thinks they know they answer should press the button to flash
their light. The Reader will identify the first student to flash their
light, who will then be given an opportunity to answer the questions.
No team member should call out an answer until after they have been recognized.
I a player gives and answer, correctly or not, before being recognized
by the Reader, the question is then offered to the other team.
11. If the first answer is incorrect, and the question has been read
in its entirety, the Reader will ask the opposing team for an answer
without repeating the question. An opposing team member wishing to answer
must then buzz in immediately and be recognized before answering. If
their answer is wrong the Reader will read the answer and then go to
the next toss up question.
12. If a student on either team has anticipated the question being asked
and thinks they know the answer before the question is completed, they
may interrupt the question to buzz in. If their answer is wrong, the
question is repeated in its entirety for the opposing team if no member
of that team has flashed their light.
13. If, after Team A misses the answer(s) to a question (toss up or bonus),
the Reader inadvertently gives the answer(s) before offering the question
to Team B, then the Reader selects another question from the extra questions
for the round and gives Team B a chance to answer.
14. If a student confers with another team member during a toss-up question,
the answer does not count and the question is offered to the other team.
15. After answers have been given by the team captain on a bonus question,
all incorrect or unanswered parts of the bonus will then be offered to
the other team. That team’s captain must answer immediately. The
bonus question will not be repeated for the opposing team.
16. Judges may be disallowed an answer to any questions if there is prompting
from the audience.
17. There is no penalty for answering questions incorrectly.
TIMING
18. Timing on a question (bonus or toss-up) begins at the conclusion
of its reading.
19. Once a student has been recognized on a toss-up question, they must
begin answering immediately. If a player delays in answering, the Reader
will call time and the question is offered to the opposing team. If the
answer is given after time has been called, the answer does not count
and the question is offered to the opposing team.
20. If no contestant flashes their light within 5 seconds after the reading
of a toss-up question, the Reader will give the answer to the question
and then go on to the next toss-up question.
21. After a bonus question has been read, the tam captain has 20 seconds
to begin answering. During this time, the team members may confer. At
the endo of 15 seconds, the time keeper will announce, “5 seconds”,
indicating that the team captain has 5 seconds before they must begin
answering. If the bonus question is asked to be repeated(in whole or
in part), this is included in the 20 seconds. Answers beginning at the
20 second mark must be continuous.
PROTESTING
22. Answers provided on the question and answer sheets are official answers.
However, it is recognized that human error is possible. Therefore, judges
should be ready to rule upon request on any protest. The specific wording
of answers will not be given to players, coaches, or observers, either
orally or in writing, nor will viewing of the official answers be allowed.
23.If a team protest procedures, answers, or scores, the protest must
be announced and resolved before the conclusion of the match. Only a
participating team member in a contest may protest. They must raise their
hand and be recognized by the Reader to lodge a protest. A protest regarding
a specific question or answer must be lodged before the next question
is read.
Protest regarding procedures must be lodged before the final score is
announced. After the final score is announced (and protest regarding
are resolved), the match is concluded and no further protests will be
recognized. Competition officials will be instructed not to discuss any
aspects of a match, once it has been concluded. Players coaches, observers
should refrain from attempting to engage competition officials in such
discussion.
24. If a protest from a team member exceeds 25 seconds, the Judge will
stop the clock until the protest is resolved. The matter under protest
should be resolved expeditiously. All protests must be recorded on summary
sheets.
25. The Academic Competition Coordinator directs all aspects of play,
including officiating. In order to insure fairness and strict adherence
to the rules, he may make official rulings, including over ruling another
official’s decision.
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INSTRUCTIONS FOR READERS
BEFORE EACH ROUND BEGINS -
The Reader should instruct each member, in turn, to press
his/her light-button to be sure that the system is operational. The Reader
should remind the team members that paper and pencil may be needed for
math and/or bonus questions.- The Reader should identify the team captain.
The Reader should ask team members if they have any
questions about the procedures and/or the rules.
1. A rou 1. A round consists of twelve (12) toss-up questions, plus
as many bonus questions as are
neede needed, or a 15 minute time limit, whichever comes first.
2. After t 2. Once a team member has signaled and has been recognized
by the Reader, he/she must answer
imme immediately. If there is a delay in answering, the Reader will call
time, and offer the question
to the opposing team. The Reader will state whether the answer is correct
or incorrect and will
indicate the number of points earned. If an answer is given after time
has been called, the
answer does not count and the Reader will offer the question to the opposing
team.
4. I 3. If a toss-up question is answered incorrectly, the Reader
will ask the opposing team for an
answer without repeating the question, unless the question was interrupted
before its
completion. If both teams answer incorrectly, then the Reader will give
the correct answer.
4. If no contestant flashes his/her light within 5 seconds after
the reading of a toss-up question,
the reader will give the correct answer.
5. On a bonus question, when the Timekeeper calls time at the 20 second
mark, the Reader
should call for an answer from the team captain, who must begin answering
immediately.
Remember that the expiration of the 20 second period means only that
the captain must begin
answering at that point. Answers beginning at the 20 second mark must
be continuous. After
answers have been given by the team captain, all incorrect or unanswered
parts of the bonus
will then be offered by the Reader to the other team. That team’s
captain must answer
immediately. The bonus question will not be repeated for the opposing
team. The Reader
should be careful not to give any answers to a bonus question until both
teams have had an
opportunity to answer.
6. In case of a tie at the end of the round, the tie will be broken
by the Reader asking a one
minute series of toss-up questions. If the one-minute time limit is called
during the reading of
a toss-up question, that question will be completed in its entirety.
7. After the round, the Reader should return the question sheets,
summary sheets and score sheets
to the Question Committee.
8. In fairness to both teams, the Reader should not direct the
toss-up questions to any specific
team.
Readers should thoroughly familiarize themselves with the “Tournament
Competition Rules
and Regulations.”
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INSTRUCTIONS FOR JUDGES
1. Judges should be thoroughly familiar with the “tournament
rules” and Youth Game Rules and will enforce the rules in fair
and judicious manner.
2. The Question Committee is responsible for distributing and collecting
questions. Score sheets and summary sheets for each round are included
in the question packet and should be returned to the Question Committee.
3. Judges are responsible for completing the summary sheets for each
round.
4. Answers provided on the question and answer sheets are the only official
answers. However it is recognized that human error is possible. Therefore
judges should be ready to rule upon request on any protests. The specific
wording of answers will not be given to contestants, coaches, or observers,
either orally or in writing, nor will viewing of the official answers
be allowed.
5. If a team wishes to protest procedures, answers or scores that protest
must be announced and resolved before the conclusion of the match. Only
a participating team member in a competition may protest an answer. He
must raise his hand and be recognized by the reader to lodge a protest.
A protest regarding a specific question or answer must be lodged before
the next question is read. The judge’s decision is final. Protests
regarding procedures must be lodged before the final score is announced.
After the final score is announced by the Reader, only protests regarding
the final score are allowed. Other protests will not be recognized. After
the final score is announced(and any protests regarding it resolved),
the match is concluded and no further protests will be recognized. Competition
officials should be instructed not to discuss any aspects of a match,
once it has been concluded. Players coaches and observers should refrain
from attempting to engage competition officials in such discussion.
6. If a protest from a team member exceeds 25 seconds, the judge will
stop the clock until the protest is resolved. The protest should be resolved
expeditiously. All protests must be recorded on summary sheets.
7. Judges may disallow an answer to any question, if there is prompting
from the audience.
8. A room packet containing a timer, a stopwatch, a dictionary, a copy
of tournament rules, pencils, blank paper will be provided to each room.
The packets should remain in each room throughout the competition.
INSTRUCTIONS FOR SCORE KEEPERS AND TIME KEEPERS
SCORE KEEPER- maintains the official score for teams.
1. A team gets 10 points for each toss up question answered correctly.
2. Toss1. A team gets 10 points for each toss up question answered correctly.
2. Toss up and bonus questions will be taken from 5 subject areas: 1.
Social studies, 2. Mathematics, 3.science, 4.language arts, 5.fine arts.
Scoring for toss up questions will be maintained by discipline for individual
tea members.
3. Points for bonus questions will be announced by Reader.
When bonus question has multiple parts, each part answered correctly
will be worth a designated fraction of the total.
4. The Reader will specify whether or not the answer is correct and how
many points are earned by the team.
5. Score keepers should thoroughly familiarize themselves with “tournament
competition rules.”
TIME KEEPERS- WILL KEEP OFFICIAL TIME
Each round will consist of 12 toss up and as many bonus questions as
are needed or a 15 minute time limit, whichever comes first. This signifies
the end of a round
When the 15 minute time limit expires, the question in progress will
be considered the last question of the round. That question will be completed
in its entirety which would include a bonus question if applicable.
1. Time keeper will signal the beginning of the round and will write
down the exact time the round begins. When the 15 minute time limit expires,
the time keeper will signal for the round to end.
2. The time keeper will use a stop watch or timer to monitor the time
limit for answering questions.
A- If no contestant flashes their light within 5 seconds after reading
of a toss up question, time will be called.
B- Once a person has been recognized on a toss up question, they must
begin answering immediately.
C After a bonus question has been read, the team captain has 20 seconds
to begin answering. During this time the team members may confer. At
the end of 15 seconds the time keeper will announce “5 seconds” indicating
that the team captain has 5 seconds before they must begin answering.
If the bonus question is asked to be repeated (in whole or part) this
is included in the 20 seconds. Answers beginning at the 20 second mark
must be continuous.
D- Timing on a question (toss up or bonus) begins at the conclusion of
its reading.
3. If a question is anticipated and the respondent who interrupted answers
incorrectly, the question is repeated in its entirety for the opposing
team. However, if the question was read in its entirety before the incorrect
answer was given, the Reader will not repeat the question, but will ask
the opposing team for an answer.
4. When the Reader announces the end of the first period of a round,
the Timekeeper will stop the timer temporarily and begin timing up to
2 minutes on the stopwatch. When substitutions have been completed and
play is ready to resume (maximum 2 minute break), the timer will restarted
for the remaining portion of the 20 minute time limit.
5. Time Keepers should thoroughly familiarize themselves with the “tournament
rules and Youth Game rules.”
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SECTION VIII - GOLF RULES
1. Golf competition will be governed by the Rules and Regulations of
the U.S. Golfers Association of America.
2. A Golf Coordinator shall be appointed by the Host City for the entire
Youth Games Golf Competition. The Coordinator shall make all final decisions
or the conduct of the Tournament.
3. Competition will consist of one-team per City in participation, with
boys and girls competition for 15 and under and 13 and under golfers
with one male and one female in each age group..
4. Each team will consist of four (4) players, two (2) male and two (2)
female.
5. Competition will consist of two (2) 18 hole rounds, 36 holes of play
over a two (2) day period.
6. Boys will compete from the white (front) tee's and girls will compete
from the red (ladies) tee's.
7. Foursomes the first round of play will consist of two teams, selected
by a hat drawing. The final round foursomes will be based on scores of
the first round play.
8. Each foursome will be accompanied by at least one adult monitor.
9. The results of Tournament play will be determined by the posting of
all scores, individual and team.
10. In case of a tie, play will continue on pre-determined holes until
there is a winner.
11. Picture-taking is prohibited during Tournament play.
12. No handicap will be utilized in this Tournament.
13. Conduct derogatory to that of a sports-person in this Tournament
will not be tolerated.
14. There will be 1st, 2nd, and 3rd place trophies for boys and girls
competition separately.
15. Mercy Rule-double par for the whole is the maximum score by a golfer.
16. Each team has one coach designated by the city to the event coordinator
prior to the beginning of the tournament that can talk to the players.
17. After one warning any parent or non-designated coach who persists
in coaching/talking to the golfer will be ejected from the course. Failure
to comply with this ejection will result in disqualification of the golfer.
18. Conduct derogatory to that of a sportsman in this tournament will
not be tolerated. Any infraction as to attitude, vulgarity or the like,
by any participant or guest, will be brought to the attention of the
Golf Coordinator for action.
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SECTION IX- SOCCER
A. Competition rules
1. Soccer rules will be governed by the rules of FIFA relevant to the
age group and Youth Games Rules and Regulations. Including the regarding
the Goalie’s six second rule and lateral movement on a penalty
kick.
2. Any player receiving a Red Card (ejection) will result in a suspension
for the player for the team’s next game at least or at most two
games. The Officials and Tournament Coordinator will determine the severity
of the Red Card offense.
3. Three yellow cards will result in a one game suspension.
B.Competition format
1. Games will consist of two, thirty five minute halves, with a ten minute
break at the half.
2. The first round of the tournament will consist of round robin play
within pools of no more than four teams. The tournament director will
adjust the number of pools according to the number of teams involved.
3. All non medal round competition will be scored as follows: win = 3point
and a tie = 1 point
4. Teams will advance from the pool play with no more than eight teams
advancing to the medal round. Pool winners and sufficient numbers of
runners up will advance to make up the quarter finals, in a plan to be
determined and published by the Soccer Coordinator.
5. Ties will be broken by the following ranking criteria:
I. Head to head results
ii. Goal difference between teams tied.
iii. Goal differential within the entire pool.
iv. Coin toss
6. The overall champion will be selected through a single elimination
medal rounds. The medal round will involve pool champions and runners
up for a total of 8 quarterfinal teams proceeding through semi-finals
and finals with consolation games if provided for by the Soccer coordinator.
7. If teams are tied after regulation play, there will be two five minute
overtime periods utilizing the Golden Goal rule. A coin toss will decide
kickoff and defending ends. If still tied, a Shootout for the winner
will be in effect. The Tournament Coordinator will provide details before
the medal round.
8.There should if possible be only 2 games per day for a team or if conditions
are such that more must be played then the host city may with the teams
majority approval play an abbreviated games or more breaks/timeouts in
games.
C. Participation
1. Teams will be allowed unlimited substitution.
2. Each team may bring a total of up to 18 players. Any eligible participant
must play in each games.
3. For each eligible player who does not play in a game a penalty shot
will be assessed for each infraction after expiration of time.
D. Officiating
1. Officials for all games shall be certified members of the local recognized
Soccer Officials Association. All time will be kept on the field with
the Official. A three (3) man system will be used for soccer competition.
E. Venue Regulations
1. Soccer fields shall meet FIFA regulations.
X- BOYS FLAG FOOTBALL
1. The rules for NFL Flag Football shall be used as modified by Youth
Games with a 50 yard field and 5 yard end zones.
2. Everyone eligible to play must play three plays in a game. The referee
will stop the game with 4 minutes to go to warn coaches of this rule.
For each player who does not play 3 plays a penalty will be accessed
at the end of the game; where the other team will receive a play from
the 5 yard line for each player on the opposing team who did not meet
the participation requirement. Scores will count to the final score of
the game with PAT’s allowed.
3. When more than 6 teams are involved pool play will be used. When less
than 6teams are involved competition shall be by round robin. After pool/play
round robin a seeded medal tournament will be held for place 1-6.
4. Tie breaker for seeding will be by :
a- head to head
b- Point differential excluding ties only counting the teams which are tied results against each other.
c- An overtime period until a winner is determined for teams tied.
5. Jersey’s must be in team color unless there is other sponsorship
from the NFL. Jersey’s must be in light and dark colors or reversible.
6. The host city will provide the flags, which will not be velcro but
instead the snap type with audible snap. And host city will provide AFL
Youth Leather Footballs.
7. Officials-
A.-There will be a three (3) man officiating crew used with two(2) back
judges and one (1) line judge.
B.-There shall be a working game clock and official time will be kept
on the field.
NFL Flag Rules
- A coin toss determines first possession.
-The offense assumes possession at its 5 yard line and has 3 plays to
cross midfield. Once a team crosses midfield, it has 3 plays to score
a touchdown. If the offense fails to score, the ball changes possession
and the new offensive team takes over on its 5 yard line.
-If the offense fails to cross midfield, possession of the ball changes
and the opposition starts its drive from the 5 yard line.
-All possession changes except interceptions start on the offenses 5
yard line.
-Teams change sides after the first 20 minutes. There is a 10 minute
halftime between halves. Possession changes after half time.
Players/Game Schedule
-Teams must have 5 players on the filed at all times.
-Teams consist of 10 players total including substitutes.
Timing-Overtime
-Games are played for 50 minutes separate into two (2) twenty five (25)
minute halves with a ten (10) minute half time, with a running clock.
-A tie score at the end of regulation there is overtime. The first team
to score wins.
-Each time the ball is spotted a team has 30 seconds to snap the ball.
Teams will receive one warning before a delay of game penalty is called.
-Each team has one 60 second and one 30 second time out per half.
-Officials may at their discretion stop the clock.
Scoring
Touchdown- 6 points
PAT- 1 point (played from 5 yard line)
2 points(played from 12 yard line)
Safety- 2 points
Running
-The quarterback can not run with the ball past the line of scrimmage.
-Only direct handoffs behind the line of scrimmage are permitted. Only
simple handoffs.
-No laterals or pitches behind the line.
-”No running zones” located 5 yards from each end zone and
5 yards on either side of midfield are designed to avoid short yardage
power running situations.
-The player who receives a hand off can throw the ball from behind the
line of scrimmage.
-Spinning is allowed, but players can not leave their feet to avoid a
defensive player. (No diving)
-The ball is spotted where the ball carrier’s feet are when the
flag is pulled, not where the ball is.
Receiving
-All players are eligible receivers, including the quarterback if the
ball has been handed off behind the scrimmage line.
-Only one player allowed to be in motion.
-A player must have on foot in bounds when making a catch.
Passing
-all passes must be forward and received beyond the line of scrimmage.
-Shovel passes are allowed but must be beyond the line of scrimmage.
-The QB has a 7 second “pass clock”. If a pass is not thrown
in that time play is dead, loss of down. Once the balls handed off, the
7 second rule is no longer in effect.
-Interceptions change possession of the ball at the point of interception.
Interceptions are the only changes of possession that do not start on
the 5 yard line.
Dead Balls
-The ball must be snapped between the legs, not off to one side, to start
play.
-Substitutions may be made on any dead ball.
-Play is ruled “dead” when:
*the ball carrier’s flag is pulled
*the ball carrier steps out of bounds
*touchdown or safety is scored.
*At the point of interception
*Ball carrier’s knee hits the ground
*Ball carrier’s flag falls out
*NOTE*- There are no fumbles. The ball is spotted where the ball hits
the ground.
Rushing the Quarterback
All players who rush the passer must be a minimum of 7 yards from the
line of scrimmage when the ball is snapped. Any number of players can
rush the quarter back. Players not rushing the quarterback may defend
on the line of scrimmage.
Once the ball is handed off, the 7 second rule is no longer in effect,
and all defenders may go behind the line of scrimmage. A special marker,
or the referee, will designate seven yards from the line of scrimmage.
No blocking or tackling is allowed.
Sportsmanship/Roughing
If the field monitor or referee witnesses any act of tackling, elbowing,
cheap shots, blocking or any unsportsmanlike act, the game will be stopped
and the player will be ejected from the tournament. Foul play will not
be tolerated.
Trash talking is illegal. Officials have the right to determine offensive
language. (Trash talk is talk that may be offensive to officials, opposing
players, teams or spectators) If trash talking occurs, the referee will
give one warning. If it continues, the player will be ejected from the
game.
Penalties
All penalties will called by the referee.
Defense:
Offsides- 5 yd; Interference 10 yd and automatic first down; Illegal
contact 10 yd and first down; Illegal flag pull (before receiver has
the ball) 10 yd first down; Illegal rush (starting inside 7 yard cushion)
10 yd first down;
Offense:
Illegal motion 5 yd loss of down; Illegal pass (pass received behind
the line) 5 yd loss of down; Offensive pass interference (illegal pick,
pushing defender) 10 yd loss of down; Flag guarding 10 yd from line of
scrimmage loss of down; Delay of game clock stops 10 yd loss of down’
-Referees determine incidental contact that may result from normal run
of play. Al penalties will assessed from the line of scrimmage.
-Only the team captain may ask the referee questions about the rule clarifications
and interpretations. Players cannot question judgement calls.
-Games cannot end on a defensive penalty, unless the offense declines
it.
Attire
Cleats are allowed, except for metal spikes. Inspections must be made.
All players must wear a protective mouth piece.
Field
The field is 50 yards long with 5 yard end zones and 5 yards on either
side of midfield marked as no running zone and 5 yards from endzone marked
as no running zones.
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XI- CHESS-
1. The chess competition rules will be based upon the governing rules
of the U.S. Chess Federation (USCF). The following title can easily
be obtained at any bookstore chain: "U.S. Chess Federation's Official
Rules of Chess" 5th Edition McKay Chess Library ISBN 0-8129-3559-4.
2. It is recommended that each city team or its players provide
the proper chess equipment, when possible, as defined in the "U.S.
Chess Federation's Official Rules of Chess" 5th Edition McKay
Chess Library ISBN 0-8129-3559-4. This includes the chess board,
chess pieces, chess clocks, score sheets, and pencils.
Chess Pieces: Staunton design in wood or plastic. King height (3
3/4 to 4 1/2 inches). King base should be 40-50% of the height. Colors
should be distinctly light and dark in nature for the opposing players.
Chess board: Opaque with contrasting light and dark colors for the
squares. Squares should be approximately 2 to 2 1/2 inches.
Chess clocks: Analog (mechanical) or digital with a mechanism that
clearly indicates the end of a time control period. Digital clocks
with a time-delay feature will be given preference for use during
a game.
3. Each city will field a four member team that is 15 and
under, boys and girls will compete together with no differentiation
between boy and girl players (Examples per team 4 boys-0 girls.
3 boys-1 girl etc. including all permutations and mixes with these
parameters.)
4. Tournament format will be a double round
robin among all teams. (This may require game duration adjustment)
5. Games will be time controlled. Each player will have 30 minutes
to move/play (no contest will exceed 60 minutes total). The clock
will be struck after each move by the player who made the move with
the same hand that moves the piece. Many rules in the USCF rule book
are dependent on existing game notation (recording of moves) to validate
certain claims. Chess notation is highly recommended. There will
be a 5% deduction in allotted time for any player who chooses not
to notate in a specific round to compensate for the time lost by
the opposing player who is correctly recording moves during the game.
6. Scoring will be determined at an individual and team
level. Team and individual awards are based on the final Team ranking
in the competition. After each round, a city team will be allocated
one match point (for a win) if the team accumulated the most game
points that round. If game points are equal for the round, each
city will earn ½ match points.
Individual scoring: After each game 1 point will be awarded to the
winner and if there is a draw the competitors will each receive a
1/2 point. A draw may be determined by stalemate, mutual agreement
between the players, or by an acceptable draw claim as determined
by the tournament director. A win is declared for the player that
checkmates his opponent, makes a valid claim that his opponent's
flag has fallen on his/her clock, or if one of the players chooses
to resign or forfeits.
Team scoring: After each round, a city team will be allocated one
match point (a win) if the team accumulated the most game points
that round. If game points are equal for the round, each city will
earn 1/2 match point.
Tournament rankings: Team rankings will be based on total accumulated
match points. In case of a tie, team member game points will be tallied
and compared. If a tie remains, a tie-break match will be played at a
time control of 30 minutes per player. Further tie breaking must be determined
by the Event Coordinator chosen by the Host city and approved by the
Executive Committee or committee chosen by the National Coordinator.
XII- DOUBLE DUTCH-
1. There shall be an Event Coordinator provided by the Host City. Ropes
will be provided by the host city. Rules shall be the American Double
Dutch League Rules as modified by Youth Games.
2. Double Dutch has a format that requires the players for a single team
of the same grade and four individuals for a doubles team of the same
grade. Two turners and one jumper for singles and tow turners and two
jumpers for doubles.
3. There are three styes that is required for each team to do- Compulsory,
Speed and Freestyle (tricks)
4. Participants must be able to do two of the styles.
5. Age shall be the 15 and under category.
6. Compulsory routine will be 35 seconds. Speed will be 60 seconds. Freestyle
will be 120seconds and a short routine outside the ropes by the whole
team and music is optional for this style.
7. Each team will perform one at a time on the floor during Compulsory
and speed competition.
8. Freestyle will be performed after all teams have completed the first
two styles.
9. Judging will be based on:
a- Character (smiles, attitude, motivation)
b- Completion of routine within the given time.
c- Attention to detail (ex- completion of turns , etc.)
d- Count the right foot on speed ( 1 point per hit on the floor)
e- Neatness (t-shirts inside shorts, sneakers tied, hair back, white
ankle socks and white sneakers)
f- Team introductory routine must be done in front of the judges before
the teams begin the routine.
10. Compulsory each team will start with 100 points and deductions will
be according to their performance.
11. Speed will count the jumps on the right foot giving 1 point for each
right foot touch.
12. Freestyle each team will be judged on the full performances starting
out with 80 points. Judges will deduct points based their performance
a- Dropping the rope 15 point deduction
b- Not completing the test 15 point deduct
d- stopping the rope 10 point deduct
c- poor character 20 point deduct.
13. Standings will be based on total points for all events/styles. Tie
will be broken by methods adopted by the Event Coordinator with the approval
of Executive Committee or Sub-committee chosen by the National coordinator.
XII- DOUBLE DUTCH-
1. There shall be an Event Coordinator provided by the Host City. Ropes will be provided by the host city. Rules shall be the American Double Dutch League Rules as modified by Youth Games.
2. Double Dutch has a format that requires the players for a single team of the same grade and four individuals for a doubles team of the same grade. Two turners and one jumper for singles and tow turners and two jumpers for doubles.
3. There are three styes that is required for each team to do- Compulsory, Speed and Freestyle (tricks)
4. Participants must be able to do two of the styles.
5. Age shall be the 15 and under category.
6. Compulsory routine will be 35 seconds. Speed will be 60 seconds. Freestyle will be 120seconds and a short routine outside the ropes by the whole team and music is optional for this style.
7. Each team will perform one at a time on the floor during Compulsory and speed competition.
8. Freestyle will be performed after all teams have completed the first two styles.
9. Judging will be based on:
a- Character (smiles, attitude, motivation)
b- Completion of routine within the given time.
c- Attention to detail (ex- completion of turns , etc.)
d- Count the right foot on speed ( 1 point per hit on the floor)
e- Neatness (t-shirts inside shorts, sneakers tied, hair back, white ankle socks and white sneakers)
f- Team introductory routine must be done in front of the judges before the teams begin the routine.
10. Compulsory each team will start with 100 points and deductions will be according to their performance.
11. Speed will count the jumps on the right foot giving 1 point for each right foot touch.
12. Freestyle each team will be judged on the full performances starting out with 80 points. Judges will deduct points based their performance
a- Dropping the rope 15 point deduction
b- Not completing the test 15 point deduct
d- stopping the rope 10 point ded |